• Gaming

    How to Enhance Your Gaming Experience

    Gaming has been a popular leisure activity for many years. As technology continues to evolve, the number of video games available and ways to play them has significantly increased. While millions of people worldwide play video games, gaming is set to grow in popularity even further in the coming years. Gaming is predicted to become a $321 billion industry by 2026. The COVID-19 lockdowns have partly driven this massive surge in popularity. While stuck at home during the pandemic, gaming became the perfect activity to stay entertained during those long days spent doing everything indoors, including working from home. This led to a significant uptick in the number of consoles…

  • Gaming

    My Childhood of Gaming Vs Current Gaming

    My Childhood of Gaming Vs Current Gaming Gaming in the 90’s was a lot different than it is now. I was one of the fortunate kids to have a computer in my home and we played a lot of Tetris (wow that looks different these days) as well as other games such as Duke Nukem and Fairy Godmother which were all on floppy discs back then. Gaming today simply entails opening your favorite device and picking one. I wouldn’t have known what to do if I had this world at my fingertips back then. We pretty much mastered each game before we got to select a new one from a…

  • Gaming

    5 Ways Playing Video Games Can Benefit Kids

    Yes, you read that correctly. While the general consensus of most parents is that their kids are addicted to video games, and don’t do much else in their free time, there is a school of thought (backed up by research) that if controlled, playing video games can actually benefit kids in various ways. Like most things in life, balance is key to bringing out the positive effects of gaming in kids.    Let’s take a look at five ways playing video games can actually benefit kids. Helps Build Visual And Spatial Skills  Lots of video games today (including the popular Minecraft) are built with advanced technology, where during the course…

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